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To skip past potential spoilers, go to Gameplay.Īsylum was originally envisioned as being primarily a chronological prequel to American McGee's Alice, however, the newest draft has completely scrapped this idea, showing that it is actually set after Alice: Madness Returns while the player begins the game as a 13-year-old Alice in Wonderland, Alice matures as the game progresses to become her current adult self in Madness Returns, and so the player plays as an adult Alice for the vast majority of the game. Additionally, this entire plot and characters section is essentially a spoiler. The most recent vision has been compiled in the August 2021 design outline.

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Plot NOTE: This section is based on information which has been garnered over the years and does not necessarily represent a final version, and parts of this plot summary have likely changed visions. No plans or announcements have been made regarding an official release date which currently remains unknown and yet to be determined at this time. McGee once floated a October 2021 release date for the game, but this was made impossible as time went by. However, he also stressed that it really depends on which companies are willing to help with the project - as many platforms as possible is ideal. He also mentioned the possibility of Nintendo Switch.

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If the crowdfund is successful, it is intended to be developed for PC, and for PlayStation 4/PlayStation 5 and Xbox One/Xbox Series S/X if Sony and Microsoft approve. Licensing the IP from EA and developing/publishing independently is the goal." He also mentioned that he intends to obtain permanent holdership to the Alice IP/license, so that he has the creative freedom to do what he wants with the series in the future, such as creating official Alice games, merchandise, a potential book, film, etc., without going through obstacles dealing with EA. McGee said having EA as publisher isn't necessarily their goal: "We're working to self-publish or publish through other channels. In August 2021, McGee released a potential game script and narrative outline, meaning the story of Asylum is already done for the most part. Over the years, McGee has brainstormed the concept of the game, collaborating with artists and fans on his Patreon, preparing art, writing the story/design, etc.

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In November 2018, McGee mentioned that the legal proceedings are going smoothly. McGee originally intended October 2018 for the launch of the crowdfunding campaign, although it was put on hold.

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Alice: Otherlands is not important to the plot of Asylum and is rather inconsequential to whether or not it is experienced before or after Asylum.īecause Electronic Arts is difficult to fund another Alice and is very protective over IP rights, Asylum is intended to be crowdfunded. Asylum is intended to be the finale of an Alice trilogy, and assumes the player has already experienced both American McGee's Alice and Madness Returns, both of which are vital to the story.

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It is one of two Alice projects aimed for a release in the 2020s, the other being a TV series which is confirmed to be in development.Īsylum was originally envisioned as being primarily a chronological prequel to American McGee's Alice, however, the newest draft has introduced new ideas that render this idea inaccurate.

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It would be the third video game installment in the Alice series and a sequel to Alice: Madness Returns. Alice: Asylum is currently a hypothetical video game proposal by American McGee as part of his vision for the series.










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